A camera

for their story

Obscura is a camera for children, designed to capture their imagination in the moment they see it.

Children imagine past what is in front of them. Obscura captures the world they see, where nothing has to stay what it is.

A window into their world

What looks ordinary to us can hold an entire world. Obscura turns what they capture into a story, so we get to stand inside it.

What they feel, captured with Obscura

What we see

Adults see what is there. A walk down the street, passing feet, a toy carried along.

Obscura begins in the real world. Children collect moments, objects and feelings as they go, without stopping to look at a screen. Then they turn what they noticed into a story we can step into.

Meet 

Obscura

The present comes first.

We believe in tactile things. Buttons, weight, one clear purpose. Obscura keeps children in the room, not in a feed.

Notice it. Imagine it otherwise.

Obscura captures what catches their eye. Studio, the app that comes with it, asks what else it could be. Alone, or with a parent.

Read

A story to read together. On screen, printed, or bound into a book.

Listen

A bedtime story, on Obscura or in Studio.

Make

Scenes, characters, stickers and drawings, so the story keeps growing.

Join our

A handful of working devices exist. They're with people we love and trust. More families soon. Sign up to follow what we make, learn and get wrong.

newsletter

Three founders. One long-term conviction.

Emre Kayganacı

Emre designs objects people keep. FABA+, his screen-free storyteller, is in over 480,000 homes, and his work for Nothing sold out in five minutes. His products have won global design awards.

Kaan Eryilmaz

Kaan has spent fifteen years between design and engineering, first as design partner at Hipo, then founding Bakers Studio, working with Getir, Robinhood and Midas. He builds AI that widens what a person can do without deciding what they do.

Emre Çolakoğlu

Emre builds the systems underneath. He co-founded Parabol, a London stablecoin protocol, and designs what sits below the interface, so the business works without the child becoming the product.

A camera for their story

Obscura is a camera for children, designed to capture their imagination in the moment they see it.

Children imagine past what is in front of them. Obscura captures the world they see, where nothing has to stay what it is.


A window into their world

What we see Adults see what is there. A walk down the street, passing feet, a toy carried along.
What they feel, captured with Obscura What looks ordinary to us can hold an entire world. Obscura turns what they capture into a story, so we get to stand inside it.

Obscura begins in the real world. Children collect moments, objects and feelings as they go, without stopping to look at a screen. Then they turn what they noticed into a story we can step into.

The present comes first.

We believe in tactile things. Buttons, weight, one clear purpose. Obscura keeps children in the room, not in a feed.


Notice it. Imagine it otherwise.

Obscura captures what catches their eye. Studio, the app that comes with it, asks what else it could be. Alone, or with a parent.

Meet 

Obscura

Read

A story to read together. On screen, printed, or bound into a book.

Listen

A bedtime story, on Obscura or in Studio.

Make

Scenes, characters, stickers and drawings, so the story keeps growing.


Join our

newsletter

A handful of working devices exist. They're with people we love and trust. More families soon. Sign up to follow what we make, learn and get wrong.

Three founders. One long-term conviction.

Emre Kayganacı

Emre designs objects people keep. FABA+, his screen-free storyteller, is in over 480,000 homes, and his work for Nothing sold out in five minutes. His products have won global design awards.

Kaan Eryilmaz

Kaan has spent fifteen years between design and engineering, first as design partner at Hipo, then founding Bakers Studio, working with Getir, Robinhood and Midas. He builds AI that widens what a person can do without deciding what they do.

Emre Çolakoğlu

Emre builds the systems underneath. He co-founded Parabol, a London stablecoin protocol, and designs what sits below the interface, so the business works without the child becoming the product.


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